After drafting a first version of the nose, there’s work to do on the fuselage. So this week, it’s going to be a lot of frames to draw.
After the details are finished I can finally focus on the covering. Some model builders seem to regard covering as an irksome work and necesarry evil, but I actually enjoy it. To me it’s like a metamorphosis: the bare framing of the aicraft, as pretty as it is, equals a caterpillar, which is yet to become a butterfly.
Nonetheless it’s a lot of work all the more if one wants to get a creases-free result. In the process, I didn’t manage to take a lot of pictures, but I’d like to give an example and point out some crucial points.
By finishing the linkage the out-fitting has come to and end an I can take care of the last details. Those cover two areas: the fuselage and the wings.
The fuselage needs a couple of maintenance hatches in order to easily gain access to the drive unit, and the tailplane’s servos and fixture. The fuselages’ belly needs to get reinforced, too. And last but not least I’d like to add some details to the nose.
The wings need an additional strutting in order to stabilize the lower wings. And it will surely add to the good looks.
After framing the fuselage, the nose had to be tackled. This was the first time my skills got stretched to their limits and I had to rebuild repeatedly.
The main challenge was the quite accentuated curve that I expected the stringers to follow. I did manage to bend them accordingly on the fuselage’s halves while they were fixed to the construction board and the fixtures seemed to be stable. However, while trying to join the two halves I overtaxed the wood glue.
After finishing the upper wing quite fast, I chose to continue with the fuselage. On the one hand, because I didn’t have enought material left to build the lower wing, but on the other hand, because I never had scratch-built a wooden fuselage before. Hence, this should become my next test of my endurance.